AbstractImmersedBoundaryForce() | AbstractImmersedBoundaryForce< DIM > | |
AddImmersedBoundaryForceContribution(std::vector< std::pair< Node< DIM > *, Node< DIM > * > > &rNodePairs, ImmersedBoundaryCellPopulation< DIM > &rCellPopulation) | ImmersedBoundaryKinematicFeedbackForce< DIM > | virtual |
AddNormalNoiseToNodes(ImmersedBoundaryCellPopulation< DIM > &rCellPopulation) | AbstractImmersedBoundaryForce< DIM > | protected |
boost::serialization::access (defined in ImmersedBoundaryKinematicFeedbackForce< DIM >) | ImmersedBoundaryKinematicFeedbackForce< DIM > | friend |
CalculateRelativeVelocityComponent(const c_vector< double, DIM > &rPreviousDisp, const c_vector< double, DIM > &rCurrentDisp, c_vector< double, DIM > &rUnitPerp) | ImmersedBoundaryKinematicFeedbackForce< DIM > | private |
GetAdditiveNormalNoise() const | AbstractImmersedBoundaryForce< DIM > | |
GetIdentifier() const | Identifiable | |
GetNormalNoiseMean() const | AbstractImmersedBoundaryForce< DIM > | |
GetNormalNoiseStdDev() const | AbstractImmersedBoundaryForce< DIM > | |
GetSpringConst() const | ImmersedBoundaryKinematicFeedbackForce< DIM > | |
ImmersedBoundaryKinematicFeedbackForce() | ImmersedBoundaryKinematicFeedbackForce< DIM > | |
mAdditiveNormalNoise | AbstractImmersedBoundaryForce< DIM > | protected |
mNormalNoiseMean | AbstractImmersedBoundaryForce< DIM > | protected |
mNormalNoiseStdDev | AbstractImmersedBoundaryForce< DIM > | protected |
mPreviousLocations | ImmersedBoundaryKinematicFeedbackForce< DIM > | private |
mSpringConst | ImmersedBoundaryKinematicFeedbackForce< DIM > | private |
OutputImmersedBoundaryForceParameters(out_stream &rParamsFile) | ImmersedBoundaryKinematicFeedbackForce< DIM > | virtual |
serialize(Archive &archive, const unsigned int version) | ImmersedBoundaryKinematicFeedbackForce< DIM > | inlineprivate |
SetAdditiveNormalNoise(bool additiveNormalNoise) | AbstractImmersedBoundaryForce< DIM > | |
SetNormalNoiseMean(double normalNoiseMean) | AbstractImmersedBoundaryForce< DIM > | |
SetNormalNoiseStdDev(double normalNoiseStdDev) | AbstractImmersedBoundaryForce< DIM > | |
SetSpringConst(double springConst) | ImmersedBoundaryKinematicFeedbackForce< DIM > | |
TestImmersedBoundaryForces (defined in ImmersedBoundaryKinematicFeedbackForce< DIM >) | ImmersedBoundaryKinematicFeedbackForce< DIM > | friend |
TidyTemplatedExportIdentifier(std::string identifier) const | Identifiable | private |
UpdatePreviousLocations(ImmersedBoundaryCellPopulation< DIM > &rCellPopulation) | ImmersedBoundaryKinematicFeedbackForce< DIM > | private |
~AbstractImmersedBoundaryForce() | AbstractImmersedBoundaryForce< DIM > | virtual |
~Identifiable() | Identifiable | virtual |
~ImmersedBoundaryKinematicFeedbackForce()=default | ImmersedBoundaryKinematicFeedbackForce< DIM > | virtual |