Chaste Commit::333233612e3dcc941d260418acd7b5ccdc30390e
ImmersedBoundarySimulationModifier< DIM > Member List

This is the complete list of members for ImmersedBoundarySimulationModifier< DIM >, including all inherited members.

AbstractCellBasedSimulationModifier()AbstractCellBasedSimulationModifier< DIM, DIM >
AddImmersedBoundaryForce(boost::shared_ptr< AbstractImmersedBoundaryForce< DIM > > pForce)ImmersedBoundarySimulationModifier< DIM >
AddImmersedBoundaryForceContributions()ImmersedBoundarySimulationModifier< DIM >private
AddNormalNoise() constImmersedBoundarySimulationModifier< DIM >
boost::serialization::accessImmersedBoundarySimulationModifier< DIM >friend
CalculateSourceGradients(const multi_array< double, 3 > &rRhs, multi_array< double, 3 > &rGradients)ImmersedBoundarySimulationModifier< DIM >private
ClearForcesAndSources()ImmersedBoundarySimulationModifier< DIM >private
Delta1D(double dist, double spacing)ImmersedBoundarySimulationModifier< DIM >private
GetAdditiveNormalNoise() constImmersedBoundarySimulationModifier< DIM >
GetIdentifier() constIdentifiable
GetNodeNeighbourUpdateFrequency()ImmersedBoundarySimulationModifier< DIM >
GetNoiseLengthScale() constImmersedBoundarySimulationModifier< DIM >
GetNoiseSkip() constImmersedBoundarySimulationModifier< DIM >
GetNoiseStrength() constImmersedBoundarySimulationModifier< DIM >
GetReynoldsNumber()ImmersedBoundarySimulationModifier< DIM >
GetZeroFieldSums() constImmersedBoundarySimulationModifier< DIM >
ImmersedBoundarySimulationModifier()ImmersedBoundarySimulationModifier< DIM >
mAdditiveNormalNoiseImmersedBoundarySimulationModifier< DIM >private
mFftNormImmersedBoundarySimulationModifier< DIM >private
mForceCollectionImmersedBoundarySimulationModifier< DIM >private
mGridSpacingXImmersedBoundarySimulationModifier< DIM >private
mGridSpacingYImmersedBoundarySimulationModifier< DIM >private
mIImmersedBoundarySimulationModifier< DIM >private
mNodeNeighboursImmersedBoundarySimulationModifier< DIM >private
mNodeNeighbourUpdateFrequencyImmersedBoundarySimulationModifier< DIM >private
mNodePairsImmersedBoundarySimulationModifier< DIM >private
mNoiseLengthScaleImmersedBoundarySimulationModifier< DIM >private
mNoiseSkipImmersedBoundarySimulationModifier< DIM >private
mNoiseStrengthImmersedBoundarySimulationModifier< DIM >private
mpArraysImmersedBoundarySimulationModifier< DIM >private
mpBoxCollectionImmersedBoundarySimulationModifier< DIM >private
mpCellPopulationImmersedBoundarySimulationModifier< DIM >private
mpFftInterfaceImmersedBoundarySimulationModifier< DIM >private
mpMeshImmersedBoundarySimulationModifier< DIM >private
mpRandomFieldImmersedBoundarySimulationModifier< DIM >private
mReynoldsNumberImmersedBoundarySimulationModifier< DIM >private
mZeroFieldSumsImmersedBoundarySimulationModifier< DIM >private
OutputSimulationModifierInfo(out_stream &rParamsFile)AbstractCellBasedSimulationModifier< DIM, DIM >
OutputSimulationModifierParameters(out_stream &rParamsFile)ImmersedBoundarySimulationModifier< DIM >virtual
PropagateFluidSourcesToGrid()ImmersedBoundarySimulationModifier< DIM >private
PropagateForcesToFluidGrid()ImmersedBoundarySimulationModifier< DIM >private
RecalculateAverageNodeSpacings()ImmersedBoundarySimulationModifier< DIM >private
serialize(Archive &archive, const unsigned int version)ImmersedBoundarySimulationModifier< DIM >inlineprivate
SetAdditiveNormalNoise(bool additiveNormalNoise)ImmersedBoundarySimulationModifier< DIM >
SetNodeNeighbourUpdateFrequency(unsigned newFrequency)ImmersedBoundarySimulationModifier< DIM >
SetNoiseLengthScale(double noiseLengthScale)ImmersedBoundarySimulationModifier< DIM >
SetNoiseSkip(unsigned noiseSkip)ImmersedBoundarySimulationModifier< DIM >
SetNoiseStrength(double noiseStrength)ImmersedBoundarySimulationModifier< DIM >
SetReynoldsNumber(double reynoldsNumber)ImmersedBoundarySimulationModifier< DIM >
SetupConstantMemberVariables(AbstractCellPopulation< DIM, DIM > &rCellPopulation)ImmersedBoundarySimulationModifier< DIM >private
SetupSolve(AbstractCellPopulation< DIM, DIM > &rCellPopulation, std::string outputDirectory)ImmersedBoundarySimulationModifier< DIM >virtual
AbstractCellBasedSimulationModifier< DIM, DIM >::SetupSolve(AbstractCellPopulation< ELEMENT_DIM, SPACE_DIM > &rCellPopulation, std::string outputDirectory)=0AbstractCellBasedSimulationModifier< DIM, DIM >pure virtual
SetZeroFieldSums(bool zeroFieldSums)ImmersedBoundarySimulationModifier< DIM >
SolveNavierStokesSpectral()ImmersedBoundarySimulationModifier< DIM >private
TestImmersedBoundarySimulationModifierImmersedBoundarySimulationModifier< DIM >friend
TidyTemplatedExportIdentifier(std::string identifier) constIdentifiableprivate
UpdateAtEndOfOutputTimeStep(AbstractCellPopulation< ELEMENT_DIM, SPACE_DIM > &rCellPopulation)AbstractCellBasedSimulationModifier< DIM, DIM >inlinevirtual
UpdateAtEndOfSolve(AbstractCellPopulation< ELEMENT_DIM, SPACE_DIM > &rCellPopulation)AbstractCellBasedSimulationModifier< DIM, DIM >inlinevirtual
UpdateAtEndOfTimeStep(AbstractCellPopulation< DIM, DIM > &rCellPopulation)ImmersedBoundarySimulationModifier< DIM >virtual
AbstractCellBasedSimulationModifier< DIM, DIM >::UpdateAtEndOfTimeStep(AbstractCellPopulation< ELEMENT_DIM, SPACE_DIM > &rCellPopulation)=0AbstractCellBasedSimulationModifier< DIM, DIM >pure virtual
UpdateFluidVelocityGrids(AbstractCellPopulation< DIM, DIM > &rCellPopulation)ImmersedBoundarySimulationModifier< DIM >private
Upwind2d(const multi_array< double, 3 > &rInput, multi_array< double, 3 > &rOutput)ImmersedBoundarySimulationModifier< DIM >private
ZeroFieldSums(multi_array< double, 3 > &rField)ImmersedBoundarySimulationModifier< DIM >private
~AbstractCellBasedSimulationModifier()AbstractCellBasedSimulationModifier< DIM, DIM >virtual
~Identifiable()Identifiablevirtual
~ImmersedBoundarySimulationModifier()=defaultImmersedBoundarySimulationModifier< DIM >virtual