ComputeAndSetAngle(double x, double y) | VertexAndAngle< DIM > | [inline] |
GetAngle() | VertexAndAngle< DIM > | [inline] |
GetVertex() | VertexAndAngle< DIM > | [inline] |
mAngle | VertexAndAngle< DIM > | [private] |
mpVertex | VertexAndAngle< DIM > | [private] |
operator<(const VertexAndAngle &rOther) const | VertexAndAngle< DIM > | [inline] |
SetVertex(c_vector< double, DIM > *pVertex) | VertexAndAngle< DIM > | [inline] |