NodeVelocityWriter.cpp
00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036 #include "NodeVelocityWriter.hpp"
00037 #include "AbstractCellPopulation.hpp"
00038 #include "MeshBasedCellPopulation.hpp"
00039 #include "CaBasedCellPopulation.hpp"
00040 #include "NodeBasedCellPopulation.hpp"
00041 #include "PottsBasedCellPopulation.hpp"
00042 #include "VertexBasedCellPopulation.hpp"
00043
00044 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00045 NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::NodeVelocityWriter()
00046 : AbstractCellPopulationWriter<ELEMENT_DIM, SPACE_DIM>("nodevelocities.dat")
00047 {
00048 }
00049
00050 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00051 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(MeshBasedCellPopulation<ELEMENT_DIM, SPACE_DIM>* pCellPopulation)
00052 {
00053 for (typename AbstractMesh<ELEMENT_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00054 node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00055 ++node_iter)
00056 {
00057
00058 assert(!node_iter->IsDeleted());
00059
00060 unsigned node_index = node_iter->GetIndex();
00061
00062
00063 bool is_real_node = !(pCellPopulation->IsGhostNode(node_index));
00064
00065
00066 if (is_real_node)
00067 {
00068 assert(!pCellPopulation->GetCellUsingLocationIndex(node_index)->IsDead());
00069 }
00070
00071 if (is_real_node)
00072 {
00073
00074 *this->mpOutStream << node_index << " ";
00075
00076
00077 const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00078 for (unsigned i=0; i<SPACE_DIM; i++)
00079 {
00080 *this->mpOutStream << position[i] << " ";
00081 }
00082
00083
00084 double time_step = SimulationTime::Instance()->GetTimeStep();
00085 double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00086 c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00087 for (unsigned i=0; i<SPACE_DIM; i++)
00088 {
00089 *this->mpOutStream << velocity[i] << " ";
00090 }
00091 }
00092 }
00093 }
00094
00095 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00096 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(CaBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00097 {
00099 }
00100
00101 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00102 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(NodeBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00103 {
00104 for (typename AbstractMesh<SPACE_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00105 node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00106 ++node_iter)
00107 {
00108
00109 assert(!node_iter->IsDeleted());
00110
00111 unsigned node_index = node_iter->GetIndex();
00112
00113
00114 bool is_real_node = !(pCellPopulation->IsGhostNode(node_index));
00115
00116
00117 if (is_real_node)
00118 {
00119 assert(!pCellPopulation->GetCellUsingLocationIndex(node_index)->IsDead());
00120 }
00121
00122 if (is_real_node)
00123 {
00124
00125 *this->mpOutStream << node_index << " ";
00126
00127
00128 const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00129 for (unsigned i=0; i<SPACE_DIM; i++)
00130 {
00131 *this->mpOutStream << position[i] << " ";
00132 }
00133
00134
00135 double time_step = SimulationTime::Instance()->GetTimeStep();
00136 double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00137 c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00138 for (unsigned i=0; i<SPACE_DIM; i++)
00139 {
00140 *this->mpOutStream << velocity[i] << " ";
00141 }
00142 }
00143 }
00144 }
00145
00146 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00147 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(PottsBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00148 {
00150 }
00151
00152 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00153 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(VertexBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00154 {
00155 for (typename AbstractMesh<SPACE_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00156 node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00157 ++node_iter)
00158 {
00159
00160 assert(!node_iter->IsDeleted());
00161
00162
00163 unsigned node_index = node_iter->GetIndex();
00164 *this->mpOutStream << node_index << " ";
00165
00166
00167 const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00168 for (unsigned i=0; i<SPACE_DIM; i++)
00169 {
00170 *this->mpOutStream << position[i] << " ";
00171 }
00172
00173
00174 double time_step = SimulationTime::Instance()->GetTimeStep();
00175 double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00176 c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00177 for (unsigned i=0; i<SPACE_DIM; i++)
00178 {
00179 *this->mpOutStream << velocity[i] << " ";
00180 }
00181 }
00182 }
00183
00184
00185 template class NodeVelocityWriter<1,1>;
00186 template class NodeVelocityWriter<1,2>;
00187 template class NodeVelocityWriter<2,2>;
00188 template class NodeVelocityWriter<1,3>;
00189 template class NodeVelocityWriter<2,3>;
00190 template class NodeVelocityWriter<3,3>;
00191
00192 #include "SerializationExportWrapperForCpp.hpp"
00193
00194 EXPORT_TEMPLATE_CLASS_ALL_DIMS(NodeVelocityWriter)