NodeVelocityWriter.cpp

00001 /*
00002 
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00034 */
00035 
00036 #include "NodeVelocityWriter.hpp"
00037 #include "AbstractCellPopulation.hpp"
00038 #include "MeshBasedCellPopulation.hpp"
00039 #include "CaBasedCellPopulation.hpp"
00040 #include "NodeBasedCellPopulation.hpp"
00041 #include "PottsBasedCellPopulation.hpp"
00042 #include "VertexBasedCellPopulation.hpp"
00043 
00044 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00045 NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::NodeVelocityWriter()
00046     : AbstractCellPopulationWriter<ELEMENT_DIM, SPACE_DIM>("nodevelocities.dat")
00047 {
00048 }
00049 
00050 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00051 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(MeshBasedCellPopulation<ELEMENT_DIM, SPACE_DIM>* pCellPopulation)
00052 {
00053     for (typename AbstractMesh<ELEMENT_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00054          node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00055          ++node_iter)
00056     {
00057         // We should never encounter deleted nodes when calling this method
00058         assert(!node_iter->IsDeleted());
00059 
00060         unsigned node_index = node_iter->GetIndex();
00061 
00062         // Check that results should be written for this node
00063         bool is_real_node = !(pCellPopulation->IsGhostNode(node_index));
00064 
00065         // We should never encounter nodes associated with dead cells when calling this method
00066         if (is_real_node)
00067         {
00068             assert(!pCellPopulation->GetCellUsingLocationIndex(node_index)->IsDead());
00069         }
00070 
00071         if (is_real_node)
00072         {
00073             // Write this node's index to file
00074             *this->mpOutStream << node_index  << " ";
00075 
00076             // Write this node's position to file
00077             const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00078             for (unsigned i=0; i<SPACE_DIM; i++)
00079             {
00080                 *this->mpOutStream << position[i] << " ";
00081             }
00082 
00083             // Write this node's velocity to file
00084             double time_step = SimulationTime::Instance()->GetTimeStep(); 
00085             double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00086             c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00087             for (unsigned i=0; i<SPACE_DIM; i++)
00088             {
00089                 *this->mpOutStream << velocity[i] << " ";
00090             }
00091         }
00092     }
00093 }
00094 
00095 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00096 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(CaBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00097 {
00098 }
00099 
00100 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00101 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(NodeBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00102 {
00103     for (typename AbstractMesh<SPACE_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00104          node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00105          ++node_iter)
00106     {
00107         // We should never encounter deleted nodes when calling this method
00108         assert(!node_iter->IsDeleted());
00109 
00110         unsigned node_index = node_iter->GetIndex();
00111 
00112         // Check that results should be written for this node
00113         bool is_real_node = !(pCellPopulation->IsGhostNode(node_index));
00114 
00115         // We should never encounter nodes associated with dead cells when calling this method
00116         if (is_real_node)
00117         {
00118             assert(!pCellPopulation->GetCellUsingLocationIndex(node_index)->IsDead());
00119         }
00120 
00121         if (is_real_node)
00122         {
00123             // Write this node's index to file
00124             *this->mpOutStream << node_index  << " ";
00125 
00126             // Write this node's position to file
00127             const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00128             for (unsigned i=0; i<SPACE_DIM; i++)
00129             {
00130                 *this->mpOutStream << position[i] << " ";
00131             }
00132 
00133             // Write this node's velocity to file
00134             double time_step = SimulationTime::Instance()->GetTimeStep(); 
00135             double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00136             c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00137             for (unsigned i=0; i<SPACE_DIM; i++)
00138             {
00139                 *this->mpOutStream << velocity[i] << " ";
00140             }
00141         }
00142     }
00143 }
00144 
00145 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00146 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(PottsBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00147 {
00148 }
00149 
00150 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00151 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(VertexBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00152 {
00153     for (typename AbstractMesh<SPACE_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00154          node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00155          ++node_iter)
00156     {
00157         // We should never encounter deleted nodes when calling this method
00158         assert(!node_iter->IsDeleted());
00159 
00160         // Write this node's index to file
00161         unsigned node_index = node_iter->GetIndex();
00162         *this->mpOutStream << node_index  << " ";
00163 
00164         // Write this node's position to file
00165         const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00166         for (unsigned i=0; i<SPACE_DIM; i++)
00167         {
00168             *this->mpOutStream << position[i] << " ";
00169         }
00170 
00171         // Write this node's velocity to file
00172         double time_step = SimulationTime::Instance()->GetTimeStep(); 
00173         double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00174         c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00175         for (unsigned i=0; i<SPACE_DIM; i++)
00176         {
00177             *this->mpOutStream << velocity[i] << " ";
00178         }
00179     }
00180 }
00181 
00182 // Explicit instantiation
00183 template class NodeVelocityWriter<1,1>;
00184 template class NodeVelocityWriter<1,2>;
00185 template class NodeVelocityWriter<2,2>;
00186 template class NodeVelocityWriter<1,3>;
00187 template class NodeVelocityWriter<2,3>;
00188 template class NodeVelocityWriter<3,3>;
00189 
00190 #include "SerializationExportWrapperForCpp.hpp"
00191 // Declare identifier for the serializer
00192 EXPORT_TEMPLATE_CLASS_ALL_DIMS(NodeVelocityWriter)

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