NodeVelocityWriter.cpp
00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036 #include "NodeVelocityWriter.hpp"
00037 #include "AbstractCellPopulation.hpp"
00038 #include "MeshBasedCellPopulation.hpp"
00039 #include "CaBasedCellPopulation.hpp"
00040 #include "NodeBasedCellPopulation.hpp"
00041 #include "PottsBasedCellPopulation.hpp"
00042 #include "VertexBasedCellPopulation.hpp"
00043
00044 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00045 NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::NodeVelocityWriter()
00046 : AbstractCellPopulationWriter<ELEMENT_DIM, SPACE_DIM>("nodevelocities.dat")
00047 {
00048 }
00049
00050 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00051 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(MeshBasedCellPopulation<ELEMENT_DIM, SPACE_DIM>* pCellPopulation)
00052 {
00053 for (typename AbstractMesh<ELEMENT_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00054 node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00055 ++node_iter)
00056 {
00057
00058 assert(!node_iter->IsDeleted());
00059
00060 unsigned node_index = node_iter->GetIndex();
00061
00062
00063 bool is_real_node = !(pCellPopulation->IsGhostNode(node_index));
00064
00065
00066 if (is_real_node)
00067 {
00068 assert(!pCellPopulation->GetCellUsingLocationIndex(node_index)->IsDead());
00069 }
00070
00071 if (is_real_node)
00072 {
00073
00074 *this->mpOutStream << node_index << " ";
00075
00076
00077 const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00078 for (unsigned i=0; i<SPACE_DIM; i++)
00079 {
00080 *this->mpOutStream << position[i] << " ";
00081 }
00082
00083
00084 double time_step = SimulationTime::Instance()->GetTimeStep();
00085 double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00086 c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00087 for (unsigned i=0; i<SPACE_DIM; i++)
00088 {
00089 *this->mpOutStream << velocity[i] << " ";
00090 }
00091 }
00092 }
00093 }
00094
00095 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00096 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(CaBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00097 {
00098 }
00099
00100 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00101 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(NodeBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00102 {
00103 for (typename AbstractMesh<SPACE_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00104 node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00105 ++node_iter)
00106 {
00107
00108 assert(!node_iter->IsDeleted());
00109
00110 unsigned node_index = node_iter->GetIndex();
00111
00112
00113 bool is_real_node = !(pCellPopulation->IsGhostNode(node_index));
00114
00115
00116 if (is_real_node)
00117 {
00118 assert(!pCellPopulation->GetCellUsingLocationIndex(node_index)->IsDead());
00119 }
00120
00121 if (is_real_node)
00122 {
00123
00124 *this->mpOutStream << node_index << " ";
00125
00126
00127 const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00128 for (unsigned i=0; i<SPACE_DIM; i++)
00129 {
00130 *this->mpOutStream << position[i] << " ";
00131 }
00132
00133
00134 double time_step = SimulationTime::Instance()->GetTimeStep();
00135 double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00136 c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00137 for (unsigned i=0; i<SPACE_DIM; i++)
00138 {
00139 *this->mpOutStream << velocity[i] << " ";
00140 }
00141 }
00142 }
00143 }
00144
00145 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00146 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(PottsBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00147 {
00148 }
00149
00150 template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
00151 void NodeVelocityWriter<ELEMENT_DIM, SPACE_DIM>::Visit(VertexBasedCellPopulation<SPACE_DIM>* pCellPopulation)
00152 {
00153 for (typename AbstractMesh<SPACE_DIM, SPACE_DIM>::NodeIterator node_iter = pCellPopulation->rGetMesh().GetNodeIteratorBegin();
00154 node_iter != pCellPopulation->rGetMesh().GetNodeIteratorEnd();
00155 ++node_iter)
00156 {
00157
00158 assert(!node_iter->IsDeleted());
00159
00160
00161 unsigned node_index = node_iter->GetIndex();
00162 *this->mpOutStream << node_index << " ";
00163
00164
00165 const c_vector<double, SPACE_DIM>& position = node_iter->rGetLocation();
00166 for (unsigned i=0; i<SPACE_DIM; i++)
00167 {
00168 *this->mpOutStream << position[i] << " ";
00169 }
00170
00171
00172 double time_step = SimulationTime::Instance()->GetTimeStep();
00173 double damping_constant = pCellPopulation->GetDampingConstant(node_index);
00174 c_vector<double, SPACE_DIM> velocity = time_step * node_iter->rGetAppliedForce() / damping_constant;
00175 for (unsigned i=0; i<SPACE_DIM; i++)
00176 {
00177 *this->mpOutStream << velocity[i] << " ";
00178 }
00179 }
00180 }
00181
00182
00183 template class NodeVelocityWriter<1,1>;
00184 template class NodeVelocityWriter<1,2>;
00185 template class NodeVelocityWriter<2,2>;
00186 template class NodeVelocityWriter<1,3>;
00187 template class NodeVelocityWriter<2,3>;
00188 template class NodeVelocityWriter<3,3>;
00189
00190 #include "SerializationExportWrapperForCpp.hpp"
00191
00192 EXPORT_TEMPLATE_CLASS_ALL_DIMS(NodeVelocityWriter)