Chaste Commit::baa90ac2819b962188b7562f2326be23c47859a7
AbstractTetrahedralMesh.cpp
1/*
2
3Copyright (c) 2005-2024, University of Oxford.
4All rights reserved.
5
6University of Oxford means the Chancellor, Masters and Scholars of the
7University of Oxford, having an administrative office at Wellington
8Square, Oxford OX1 2JD, UK.
9
10This file is part of Chaste.
11
12Redistribution and use in source and binary forms, with or without
13modification, are permitted provided that the following conditions are met:
14 * Redistributions of source code must retain the above copyright notice,
15 this list of conditions and the following disclaimer.
16 * Redistributions in binary form must reproduce the above copyright notice,
17 this list of conditions and the following disclaimer in the documentation
18 and/or other materials provided with the distribution.
19 * Neither the name of the University of Oxford nor the names of its
20 contributors may be used to endorse or promote products derived from this
21 software without specific prior written permission.
22
23THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
24AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
27LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
28CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
29GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
32OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33
34*/
35
36#include <limits>
37#include "AbstractTetrahedralMesh.hpp"
38
40// Implementation
42
43
44template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
46{
47 unsigned lo=this->GetDistributedVectorFactory()->GetLow();
48 unsigned hi=this->GetDistributedVectorFactory()->GetHigh();
49 for (unsigned element_index=0; element_index<mElements.size(); element_index++)
50 {
51 Element<ELEMENT_DIM, SPACE_DIM>* p_element = mElements[element_index];
52 p_element->SetOwnership(false);
53 for (unsigned local_node_index=0; local_node_index< p_element->GetNumNodes(); local_node_index++)
54 {
55 unsigned global_node_index = p_element->GetNodeGlobalIndex(local_node_index);
56 if (lo<=global_node_index && global_node_index<hi)
57 {
58 p_element->SetOwnership(true);
59 break;
60 }
61 }
62 }
63}
64
65template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
70
71template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
73{
74 // Iterate over elements and free the memory
75 for (unsigned i=0; i<mElements.size(); i++)
76 {
77 delete mElements[i];
78 }
79 // Iterate over boundary elements and free the memory
80 for (unsigned i=0; i<mBoundaryElements.size(); i++)
81 {
82 delete mBoundaryElements[i];
83 }
84}
85
86template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
88{
89 return mElements.size();
90}
91
92template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
94{
95 return GetNumElements();
96}
97
98template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
100{
101 return mElements.size();
102}
103
104template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
106{
107 return mBoundaryElements.size();
108}
109
110template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
112{
113 return GetNumBoundaryElements();
114}
115
116template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
118{
119 return mBoundaryElements.size();
120}
121
122template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
127
128template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
130{
131 return this->GetNumNodes();
132}
133
134template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
136{
137 return this->GetNumAllNodes();
138}
139
140template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
142{
143 unsigned local_index = SolveElementMapping(index);
144 return mElements[local_index];
145}
146
147template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
149{
150 unsigned local_index = SolveBoundaryElementMapping(index);
151 return mBoundaryElements[local_index];
152}
153
154template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
159
160template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
165
166template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
168 unsigned elementIndex,
169 c_matrix<double, SPACE_DIM, ELEMENT_DIM>& rJacobian,
170 double& rJacobianDeterminant,
171 c_matrix<double, ELEMENT_DIM, SPACE_DIM>& rInverseJacobian) const
172{
173 mElements[SolveElementMapping(elementIndex)]->CalculateInverseJacobian(rJacobian, rJacobianDeterminant, rInverseJacobian);
174}
175
176template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
178 unsigned elementIndex,
179 c_vector<double, SPACE_DIM>& rWeightedDirection,
180 double& rJacobianDeterminant) const
181{
182 mBoundaryElements[SolveBoundaryElementMapping(elementIndex)]->CalculateWeightedDirection(rWeightedDirection, rJacobianDeterminant );
183}
184
185template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
187{
188 if (ELEMENT_DIM <= 1)
189 {
190 //If the ELEMENT_DIM of the mesh is 1 then the boundary will have ELEMENT_DIM = 0
191 EXCEPTION("1-D mesh has no boundary normals");
192 }
193 for (typename AbstractTetrahedralMesh<ELEMENT_DIM, SPACE_DIM>::BoundaryElementIterator face_iter = this->GetBoundaryElementIteratorBegin();
194 face_iter != this->GetBoundaryElementIteratorEnd();
195 ++face_iter)
196 {
197 //Form a set for the boundary element node indices
198 std::set<unsigned> boundary_element_node_indices;
199 for (unsigned i=0; i<ELEMENT_DIM; i++)
200 {
201 boundary_element_node_indices.insert( (*face_iter)->GetNodeGlobalIndex(i) );
202 }
203
204 Node<SPACE_DIM>* p_opposite_node = nullptr;
205 Node<SPACE_DIM>* p_representative_node = (*face_iter)->GetNode(0);
206 for (typename Node<SPACE_DIM>::ContainingElementIterator element_iter = p_representative_node->ContainingElementsBegin();
207 element_iter != p_representative_node->ContainingElementsEnd();
208 ++element_iter)
209 {
210 Element<ELEMENT_DIM, SPACE_DIM>* p_element = this->GetElement(*element_iter);
211 //Form a set for the element node indices
212 std::set<unsigned> element_node_indices;
213 for (unsigned i=0; i<=ELEMENT_DIM; i++)
214 {
215 element_node_indices.insert( p_element->GetNodeGlobalIndex(i) );
216 }
217
218 std::vector<unsigned> difference(ELEMENT_DIM);
219
220 std::vector<unsigned>::iterator set_iter = std::set_difference(
221 element_node_indices.begin(),element_node_indices.end(),
222 boundary_element_node_indices.begin(), boundary_element_node_indices.end(),
223 difference.begin());
224 if (set_iter - difference.begin() == 1)
225 {
226 p_opposite_node = this -> GetNodeOrHaloNode(difference[0]);
227 break;
228 }
229 }
230 assert(p_opposite_node != nullptr);
231
232 // Vector from centroid of face to opposite node
233 c_vector<double, SPACE_DIM> into_mesh = p_opposite_node->rGetLocation() - (*face_iter)->CalculateCentroid();
234 c_vector<double, SPACE_DIM> normal = (*face_iter)->CalculateNormal();
235
236 if (inner_prod(into_mesh, normal) > 0.0)
237 {
238 EXCEPTION("Inward facing normal in boundary element index "<<(*face_iter)->GetIndex());
239 }
240 }
241}
242
243
244template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
246{
247 assert(ELEMENT_DIM == 1); // LCOV_EXCL_LINE
248
249 for (unsigned node_index=0; node_index<=width; node_index++)
250 {
251 Node<SPACE_DIM>* p_node = new Node<SPACE_DIM>(node_index, node_index==0 || node_index==width, node_index);
252 this->mNodes.push_back(p_node); // create node
253 if (node_index==0) // create left boundary node and boundary element
254 {
255 this->mBoundaryNodes.push_back(p_node);
256 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(0, p_node) );
257 }
258 if (node_index==width) // create right boundary node and boundary element
259 {
260 this->mBoundaryNodes.push_back(p_node);
261 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(1, p_node) );
262 }
263 if (node_index > 0) // create element
264 {
265 std::vector<Node<SPACE_DIM>*> nodes;
266 nodes.push_back(this->mNodes[node_index-1]);
267 nodes.push_back(this->mNodes[node_index]);
268 this->mElements.push_back(new Element<ELEMENT_DIM,SPACE_DIM>(node_index-1, nodes) );
269 }
270 }
271
272 this->RefreshMesh();
273}
274
275
276template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
277void AbstractTetrahedralMesh<ELEMENT_DIM, SPACE_DIM>::ConstructRectangularMesh(unsigned width, unsigned height, bool stagger)
278{
279 assert(SPACE_DIM == 2); // LCOV_EXCL_LINE
280 assert(ELEMENT_DIM == 2); // LCOV_EXCL_LINE
281
282 //Construct the nodes
283 unsigned node_index=0;
284 for (unsigned j=0; j<height+1; j++)
285 {
286 for (unsigned i=0; i<width+1; i++)
287 {
288 bool is_boundary=false;
289 if (i==0 || j==0 || i==width || j==height)
290 {
291 is_boundary=true;
292 }
293 //Check in place for parallel
294 assert(node_index==(width+1)*(j) + i);
295 Node<SPACE_DIM>* p_node = new Node<SPACE_DIM>(node_index++, is_boundary, i, j);
296 this->mNodes.push_back(p_node);
297 if (is_boundary)
298 {
299 this->mBoundaryNodes.push_back(p_node);
300 }
301 }
302 }
303
304 //Construct the boundary elements
305 unsigned belem_index=0;
306 //Top
307 for (unsigned i=0; i<width; i++)
308 {
309 std::vector<Node<SPACE_DIM>*> nodes;
310 nodes.push_back(this->mNodes[height*(width+1)+i+1]);
311 nodes.push_back(this->mNodes[height*(width+1)+i]);
312 assert(belem_index==i);
313 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,nodes));
314 }
315 //Right
316 for (unsigned j=1; j<=height; j++)
317 {
318 std::vector<Node<SPACE_DIM>*> nodes;
319 nodes.push_back(this->mNodes[(width+1)*j-1]);
320 nodes.push_back(this->mNodes[(width+1)*(j+1)-1]);
321 assert(belem_index==width+j-1);
322 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,nodes));
323 }
324 //Bottom
325 for (unsigned i=0; i<width; i++)
326 {
327 std::vector<Node<SPACE_DIM>*> nodes;
328 nodes.push_back(this->mNodes[i]);
329 nodes.push_back(this->mNodes[i+1]);
330 assert(belem_index==width+height+i);
331 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,nodes));
332 }
333 //Left
334 for (unsigned j=0; j<height; j++)
335 {
336 std::vector<Node<SPACE_DIM>*> nodes;
337 nodes.push_back(this->mNodes[(width+1)*(j+1)]);
338 nodes.push_back(this->mNodes[(width+1)*(j)]);
339 assert(belem_index==2*width+height+j);
340 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,nodes));
341 }
342
343 //Construct the elements
344 unsigned elem_index = 0;
345 for (unsigned j=0; j<height; j++)
346 {
347 for (unsigned i=0; i<width; i++)
349 unsigned parity=(i+(height-j))%2;//Note that parity is measured from the top-left (not bottom left) for historical reasons
350 unsigned nw=(j+1)*(width+1)+i; //ne=nw+1
351 unsigned sw=(j)*(width+1)+i; //se=sw+1
352 std::vector<Node<SPACE_DIM>*> upper_nodes;
353 upper_nodes.push_back(this->mNodes[nw]);
354 upper_nodes.push_back(this->mNodes[nw+1]);
355 if (stagger==false || parity == 1)
356 {
357 upper_nodes.push_back(this->mNodes[sw+1]);
359 else
360 {
361 upper_nodes.push_back(this->mNodes[sw]);
362 }
363 assert(elem_index==2*(j*width+i));
364 this->mElements.push_back(new Element<ELEMENT_DIM,SPACE_DIM>(elem_index++,upper_nodes));
365 std::vector<Node<SPACE_DIM>*> lower_nodes;
366 lower_nodes.push_back(this->mNodes[sw+1]);
367 lower_nodes.push_back(this->mNodes[sw]);
368 if (stagger==false ||parity == 1)
369 {
370 lower_nodes.push_back(this->mNodes[nw]);
372 else
373 {
374 lower_nodes.push_back(this->mNodes[nw+1]);
375 }
376 this->mElements.push_back(new Element<ELEMENT_DIM,SPACE_DIM>(elem_index++,lower_nodes));
377 }
378 }
380 this->RefreshMesh();
381}
382
383template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
385 unsigned height,
386 unsigned depth)
388 assert(SPACE_DIM == 3); // LCOV_EXCL_LINE
389 assert(ELEMENT_DIM == 3); // LCOV_EXCL_LINE
390 //Construct the nodes
391
392 unsigned node_index = 0;
393 for (unsigned k=0; k<depth+1; k++)
394 {
395 for (unsigned j=0; j<height+1; j++)
396 {
397 for (unsigned i=0; i<width+1; i++)
398 {
399 bool is_boundary = false;
400 if (i==0 || j==0 || k==0 || i==width || j==height || k==depth)
401 {
402 is_boundary = true;
403 }
404 assert(node_index == (k*(height+1)+j)*(width+1)+i);
405 Node<SPACE_DIM>* p_node = new Node<SPACE_DIM>(node_index++, is_boundary, i, j, k);
406
407 this->mNodes.push_back(p_node);
408 if (is_boundary)
409 {
410 this->mBoundaryNodes.push_back(p_node);
411 }
412 }
413 }
415
416 // Construct the elements
417
418 unsigned elem_index = 0;
419 unsigned belem_index = 0;
420 unsigned element_nodes[6][4] = {{0, 1, 5, 7}, {0, 1, 3, 7},
421 {0, 2, 3, 7}, {0, 2, 6, 7},
422 {0, 4, 6, 7}, {0, 4, 5, 7}};
423/* Alternative tessellation - (gerardus)
424 * Note that our method (above) has a bias that all tetrahedra share a
425 * common edge (the diagonal 0 - 7). In the following method the cube is
426 * split along the "face diagonal" 1-2-5-6 into two prisms. This also has a bias.
427 *
428 unsigned element_nodes[6][4] = {{ 0, 6, 5, 4},
429 { 0, 2, 6, 1},
430 { 0, 1, 6, 5},
431 { 1, 2, 3, 7},
432 { 1, 2, 6, 7},
433 { 1, 6, 7, 5 }};
434*/
435 std::vector<Node<SPACE_DIM>*> tetrahedra_nodes;
437 for (unsigned k=0; k<depth; k++)
438 {
439 if (k!=0)
440 {
441 // height*width squares on upper face, k layers of 2*height+2*width square aroun
442 assert(belem_index == 2*(height*width+k*2*(height+width)) );
443 }
444 for (unsigned j=0; j<height; j++)
445 {
446 for (unsigned i=0; i<width; i++)
447 {
448 // Compute the nodes' index
449 unsigned global_node_indices[8];
450 unsigned local_node_index = 0;
451
452 for (unsigned z = 0; z < 2; z++)
453 {
454 for (unsigned y = 0; y < 2; y++)
455 {
456 for (unsigned x = 0; x < 2; x++)
457 {
458 global_node_indices[local_node_index] = i+x+(width+1)*(j+y+(height+1)*(k+z));
460 local_node_index++;
461 }
462 }
463 }
464
465 for (unsigned m = 0; m < 6; m++)
466 {
467 // Tetrahedra #m
468
469 tetrahedra_nodes.clear();
470
471 for (unsigned n = 0; n < 4; n++)
472 {
473 tetrahedra_nodes.push_back(this->mNodes[global_node_indices[element_nodes[m][n]]]);
474 }
475
476 assert(elem_index == 6 * ((k*height+j)*width+i)+m );
477 this->mElements.push_back(new Element<ELEMENT_DIM,SPACE_DIM>(elem_index++, tetrahedra_nodes));
478 }
479
480 // Are we at a boundary?
481 std::vector<Node<SPACE_DIM>*> triangle_nodes;
482
483 if (i == 0) //low face at x==0
484 {
485 triangle_nodes.clear();
486 triangle_nodes.push_back(this->mNodes[global_node_indices[0]]);
487 triangle_nodes.push_back(this->mNodes[global_node_indices[2]]);
488 triangle_nodes.push_back(this->mNodes[global_node_indices[6]]);
489 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
490 triangle_nodes.clear();
491 triangle_nodes.push_back(this->mNodes[global_node_indices[0]]);
492 triangle_nodes.push_back(this->mNodes[global_node_indices[6]]);
493 triangle_nodes.push_back(this->mNodes[global_node_indices[4]]);
494 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
495 }
496 if (i == width-1) //high face at x=width
497 {
498 triangle_nodes.clear();
499 triangle_nodes.push_back(this->mNodes[global_node_indices[1]]);
500 triangle_nodes.push_back(this->mNodes[global_node_indices[5]]);
501 triangle_nodes.push_back(this->mNodes[global_node_indices[7]]);
502 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
503 triangle_nodes.clear();
504 triangle_nodes.push_back(this->mNodes[global_node_indices[1]]);
505 triangle_nodes.push_back(this->mNodes[global_node_indices[7]]);
506 triangle_nodes.push_back(this->mNodes[global_node_indices[3]]);
507 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
508 }
509 if (j == 0) //low face at y==0
510 {
511 triangle_nodes.clear();
512 triangle_nodes.push_back(this->mNodes[global_node_indices[0]]);
513 triangle_nodes.push_back(this->mNodes[global_node_indices[5]]);
514 triangle_nodes.push_back(this->mNodes[global_node_indices[1]]);
515 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
516 triangle_nodes.clear();
517 triangle_nodes.push_back(this->mNodes[global_node_indices[0]]);
518 triangle_nodes.push_back(this->mNodes[global_node_indices[4]]);
519 triangle_nodes.push_back(this->mNodes[global_node_indices[5]]);
520 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
521 }
522 if (j == height-1) //high face at y=height
523 {
524 triangle_nodes.clear();
525 triangle_nodes.push_back(this->mNodes[global_node_indices[2]]);
526 triangle_nodes.push_back(this->mNodes[global_node_indices[3]]);
527 triangle_nodes.push_back(this->mNodes[global_node_indices[7]]);
528 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
529 triangle_nodes.clear();
530 triangle_nodes.push_back(this->mNodes[global_node_indices[2]]);
531 triangle_nodes.push_back(this->mNodes[global_node_indices[7]]);
532 triangle_nodes.push_back(this->mNodes[global_node_indices[6]]);
533 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
534 }
535 if (k == 0) //low face at z==0
536 {
537 triangle_nodes.clear();
538 triangle_nodes.push_back(this->mNodes[global_node_indices[0]]);
539 triangle_nodes.push_back(this->mNodes[global_node_indices[3]]);
540 triangle_nodes.push_back(this->mNodes[global_node_indices[2]]);
541 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
542 triangle_nodes.clear();
543 triangle_nodes.push_back(this->mNodes[global_node_indices[0]]);
544 triangle_nodes.push_back(this->mNodes[global_node_indices[1]]);
545 triangle_nodes.push_back(this->mNodes[global_node_indices[3]]);
546 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
547 }
548 if (k == depth-1) //high face at z=depth
549 {
550 triangle_nodes.clear();
551 triangle_nodes.push_back(this->mNodes[global_node_indices[4]]);
552 triangle_nodes.push_back(this->mNodes[global_node_indices[7]]);
553 triangle_nodes.push_back(this->mNodes[global_node_indices[5]]);
554 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
555 triangle_nodes.clear();
556 triangle_nodes.push_back(this->mNodes[global_node_indices[4]]);
557 triangle_nodes.push_back(this->mNodes[global_node_indices[6]]);
558 triangle_nodes.push_back(this->mNodes[global_node_indices[7]]);
559 this->mBoundaryElements.push_back(new BoundaryElement<ELEMENT_DIM-1,SPACE_DIM>(belem_index++,triangle_nodes));
560 }
561 }//i
562 }//j
563 }//k
564
565 this->RefreshMesh();
566}
567
568template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
569void AbstractTetrahedralMesh<ELEMENT_DIM, SPACE_DIM>::ConstructRegularSlabMesh(double spaceStep, double width, double height, double depth)
570{
571 assert(spaceStep>0.0);
572 assert(width>0.0);
573 if (ELEMENT_DIM > 1)
574 {
575 assert(height>0.0);
576 }
577 if (ELEMENT_DIM > 2)
578 {
579 assert(depth>0.0);
580 }
581 unsigned num_elem_x=(unsigned)((width+0.5*spaceStep)/spaceStep); //0.5*spaceStep is to ensure that rounding down snaps to correct number
582 unsigned num_elem_y=(unsigned)((height+0.5*spaceStep)/spaceStep);
583 unsigned num_elem_z=(unsigned)((depth+0.5*spaceStep)/spaceStep);
584
585 //Make it obvious that actual_width_x etc. are temporaries used in spotting for exception
587 double actual_width_x=num_elem_x*spaceStep;
588 double actual_width_y=num_elem_y*spaceStep;
589 double actual_width_z=num_elem_z*spaceStep;
590
591 //Note here that in ELEMENT_DIM > 1 cases there may be a zero height or depth - in which case we don't need to use relative comparisons
592 // Doing relative comparisons with zero is okay - if we avoid division by zero.
593 // However, it's best not to test whether " fabs( 0.0 - 0.0) > DBL_EPSILON*0.0 "
594 if (fabs (actual_width_x - width) > DBL_EPSILON*width
595 ||( height!= 0.0 && fabs (actual_width_y - height) > DBL_EPSILON*height)
596 ||( depth != 0.0 && fabs (actual_width_z - depth) > DBL_EPSILON*depth ))
597 {
598 EXCEPTION("Space step does not divide the size of the mesh");
599 }
600 }
601 switch (ELEMENT_DIM)
602 {
603 case 1:
604 this->ConstructLinearMesh(num_elem_x);
605 break;
606 case 2:
607 this->ConstructRectangularMesh(num_elem_x, num_elem_y); // Stagger=default value
608 break;
609 default:
610 case 3:
611 this->ConstructCuboid(num_elem_x, num_elem_y, num_elem_z);
612 }
613 this->Scale(spaceStep, spaceStep, spaceStep);
614}
615
616template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
618 unsigned dimension, double spaceStep,
619 double width, double height, double depth)
620{
621 assert(ELEMENT_DIM == SPACE_DIM); // LCOV_EXCL_LINE
622 if (dimension >= SPACE_DIM)
624 EXCEPTION("Cannot split on non-existent dimension");
625 }
626 // Rotate the width -> height -> depth around (if dimension is non-default)
627 if (SPACE_DIM == 2 && dimension == 0)
628 {
629 double temp = height ;
630 height = width;
631 width = temp;
632 }
633 else if (SPACE_DIM == 3)
634 {
635 unsigned rotate_perm = SPACE_DIM - 1u - dimension; // How many shuffles to get the user's axis to the top
636 for (unsigned i=0; i<rotate_perm; i++)
637 {
638 double temp = depth;
639 depth = height;
640 height = width;
641 width = temp;
642 }
643 }
644 this->ConstructRegularSlabMesh(spaceStep, width, height, depth);
645 if (SPACE_DIM == 2 && dimension == 0)
646 {
647 // Rotate the positions back again x -> y -> x
648 // this->Rotate(M_PI_2);
649 c_matrix<double, 2, 2> axis_rotation = zero_matrix<double>(2, 2);
650 axis_rotation(0,1)=1.0;
651 axis_rotation(1,0)=-1.0;
652 this->Rotate(axis_rotation);
653 this->Translate(0.0, width); // Formerly known as height, but we rotated it
654 }
655 else if (SPACE_DIM == 3 && dimension == 0)
656 {
657 // this->RotateZ(M_PI_2);
658 // this->RotateY(M_PI_2);
659 // RotY * RotZ = [0 0 1; 1 0 0; 0 1 0] x->y->z->x
660 //this->Translate(depth /*old width*/, width /*old height*/, 0.0);
661 c_matrix<double, 3, 3> axis_permutation = zero_matrix<double>(3, 3);
662 axis_permutation(0, 2)=1.0;
663 axis_permutation(1, 0)=1.0;
664 axis_permutation(2, 1)=1.0;
665 this->Rotate(axis_permutation);
666 }
667 else if (SPACE_DIM == 3 && dimension == 1)
668 {
669 // this->RotateY(-M_PI_2);
670 // this->RotateZ(-M_PI_2);
671 // // RotZ' after RotY' = RotZ' * RotY' = [0 1 0; 0 0 1; 1 0 0] x->z->y->x
672 // this->Translate(height /*old width*/, 0.0, width /*old depth*/);
673 c_matrix<double, 3, 3> axis_permutation = zero_matrix<double>(3, 3);
674 axis_permutation(0, 1)=1.0;
675 axis_permutation(1, 2)=1.0;
676 axis_permutation(2, 0)=1.0;
677 this->Rotate(axis_permutation);
678 }
679
680}
681
682
683template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
685{
686 // This may throw in the distributed parallel case
687 unsigned tie_break_index = this->GetBoundaryElement(faceIndex)->GetNodeGlobalIndex(0);
688
689 // if it is in my range
690 if (this->GetDistributedVectorFactory()->IsGlobalIndexLocal(tie_break_index))
691 {
692 return true;
693 }
694 else
695 {
696 return false;
697 }
698}
699
700template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
702{
703 // This may throw in the distributed parallel case
704 unsigned tie_break_index = this->GetElement(elementIndex)->GetNodeGlobalIndex(0);
705
706 // if it is in my range
707 if (this->GetDistributedVectorFactory()->IsGlobalIndexLocal(tie_break_index))
708 {
709 return true;
710 }
711 else
712 {
713 return false;
714 }
715}
716
717template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
719{
720
721 if (this->mNodes.size() == 0u)
722 {
723// LCOV_EXCL_START
724 /*
725 * Coverage of this block requires a mesh regular slab mesh with the number of
726 * elements in the primary dimension less than (num_procs - 1), e.g. a 1D mesh
727 * one element wide with num_procs >=3.
728 * Note that if a process owns no nodes, then it will still need to enter the
729 * collective call to MatMPIAIJSetPreallocation. In PetscTools::SetupMat, the
730 * rowPreallocation parameter uses the special value zero to indicate no preallocation.
731 */
732
733 // This process owns no nodes and thus owns none of the mesh
734 return (1u);
735// LCOV_EXCL_STOP
736 }
737
738 unsigned nodes_per_element = this->mElements[0]->GetNumNodes(); //Usually ELEMENT_DIM+1, except in Quadratic case
739 if (ELEMENT_DIM <= 2u)
740 {
741 /*
742 * Note that we start assuming that each internal node is connected to 1 element.
743 * This is to avoid the trivial situation in which there are no internal nodes (a
744 * single line or a single triangle. We need the minimum connectivity to be 2 (in 1D) or
745 * 3 (in 2D) even if there is only one element.
746 */
747 unsigned max_num = 1u; // See note above.
748 unsigned boundary_max_num = 0u;
749 for (unsigned local_node_index=0; local_node_index<this->mNodes.size(); local_node_index++)
750 {
751 unsigned num = this->mNodes[local_node_index]->GetNumContainingElements();
752 if (this->mNodes[local_node_index]->IsBoundaryNode()==false && num>max_num)
753 {
754 max_num = num;
755 }
756 if (this->mNodes[local_node_index]->IsBoundaryNode() && num>boundary_max_num)
757 {
758 boundary_max_num = num;
759 }
760 }
761 bool linear = (nodes_per_element == ELEMENT_DIM + 1);
762 /*
763 * In 1d each containing element is connected to one node (or 2 if quadratic), add to this the node itself
764 * and the connectivity is GetNumContainingElements() + 1 or 2*GetNumContainingElements() + 1
765 */
766 if (ELEMENT_DIM == 1)
767 {
768 if (linear)
769 {
770 return max_num+1;
771 }
772 else
773 {
774 return 2*max_num+1;
775 }
776 }
777 // Not returned ...else if (ELEMENT_DIM == 2)
778 /*
779 * In 2d each containing element adds one connected node (since one node will be shared by a previous element)
780 * this leads to a connectivity of GetNumContainingElements() + 1 (or 3*GetNumContainingElements() + 1) in the quadratic case
781 *
782 * If the node is on a boundary then the one elements will have an unpaired node and the connectivity is
783 * GetNumContainingElements() + 1 (or 3*(GetNumContainingElements() + 3 for quadratic)
784 */
785 if (linear)
786 {
787 return std::max(max_num+1, boundary_max_num+2);
788 }
789 else
790 {
791 return std::max(3*max_num+1, 3*boundary_max_num+3);
792 }
793 }
794
795 /*
796 * In 3d there are many more cases. In general a non-boundary node has fewer connecting nodes than it has elements.
797 * A node on the boundary may have even fewer, unless it is on a corner and has more faces than it has elements.
798 * We can, in the linear case estimate an upper bound as max(elements, faces)+2.
799 * However for the sake of accuracy we are going for a brute force solution.
800 *
801 * This may prove to be a bottle-neck...
802 */
803
804 std::set<unsigned> forward_star_nodes; // Used to collect each node's neighbours
805 unsigned max_connectivity = 0u;
806 for (unsigned local_node_index=0; local_node_index<this->mNodes.size(); local_node_index++)
807 {
808 forward_star_nodes.clear();
809
810 for (typename Node<SPACE_DIM>::ContainingElementIterator it = this->mNodes[local_node_index]->ContainingElementsBegin();
811 it != this->mNodes[local_node_index]->ContainingElementsEnd();
812 ++it)
813 {
814 Element<ELEMENT_DIM, SPACE_DIM>* p_elem = this->GetElement(*it);
815 for (unsigned i=0; i<nodes_per_element; i++)
816 {
817 forward_star_nodes.insert(p_elem->GetNodeGlobalIndex(i));
818 }
819 }
820 if (forward_star_nodes.size() > max_connectivity)
821 {
822 max_connectivity = forward_star_nodes.size();
823 }
824 }
825 return max_connectivity;
826}
827
828template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
829void AbstractTetrahedralMesh<ELEMENT_DIM, SPACE_DIM>::GetHaloNodeIndices(std::vector<unsigned>& rHaloIndices) const
830{
831 // Make sure the output vector is empty
832 rHaloIndices.clear();
833}
834
835template<unsigned ELEMENT_DIM, unsigned SPACE_DIM>
837{
838 for (unsigned i=0; i<rOtherMesh.GetNumNodes(); i++)
839 {
840 Node<SPACE_DIM>* p_node = rOtherMesh.GetNode(i);
841 assert(!p_node->IsDeleted());
842 const c_vector<double, SPACE_DIM>& location=p_node->rGetLocation();
843 bool is_boundary=p_node->IsBoundaryNode();
844
845 Node<SPACE_DIM>* p_node_copy = new Node<SPACE_DIM>(i, location, is_boundary);
846 this->mNodes.push_back( p_node_copy );
847 if (is_boundary)
848 {
849 this->mBoundaryNodes.push_back( p_node_copy );
850 }
851 }
852
853 for (unsigned i=0; i<rOtherMesh.GetNumElements(); i++)
854 {
855 Element<ELEMENT_DIM, SPACE_DIM>* p_elem = rOtherMesh.GetElement(i);
856 assert(!p_elem->IsDeleted());
857 std::vector<Node<SPACE_DIM>*> nodes_for_element;
858 for (unsigned j=0; j<p_elem->GetNumNodes(); j++)
859 {
860 nodes_for_element.push_back(this->mNodes[ p_elem->GetNodeGlobalIndex(j) ]);
861 }
862 Element<ELEMENT_DIM, SPACE_DIM>* p_elem_copy = new Element<ELEMENT_DIM, SPACE_DIM>(i, nodes_for_element);
863 p_elem_copy->RegisterWithNodes();
864 this->mElements.push_back(p_elem_copy);
865 }
866
867 for (unsigned i=0; i<rOtherMesh.GetNumBoundaryElements(); i++)
868 {
869 BoundaryElement<ELEMENT_DIM-1, SPACE_DIM>* p_b_elem = rOtherMesh.GetBoundaryElement(i);
870 assert(!p_b_elem->IsDeleted());
871 std::vector<Node<SPACE_DIM>*> nodes_for_element;
872 for (unsigned j=0; j<p_b_elem->GetNumNodes(); j++)
873 {
874 nodes_for_element.push_back(this->mNodes[ p_b_elem->GetNodeGlobalIndex(j) ]);
875 }
876 BoundaryElement<ELEMENT_DIM-1, SPACE_DIM>* p_b_elem_copy = new BoundaryElement<ELEMENT_DIM-1, SPACE_DIM>(i, nodes_for_element);
877 p_b_elem_copy->RegisterWithNodes();
878 this->mBoundaryElements.push_back(p_b_elem_copy);
879 }
880 this->RefreshMesh();
881
882}
883
884template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
886 std::vector<std::vector<unsigned> >& rNodesToSendPerProcess,
887 std::vector<std::vector<unsigned> >& rNodesToReceivePerProcess)
888{
889 assert( rNodesToSendPerProcess.empty() );
890 assert( rNodesToReceivePerProcess.empty() );
891
892 //Initialise vectors of sets for the exchange data
893 std::vector<std::set<unsigned> > node_sets_to_send_per_process;
894 std::vector<std::set<unsigned> > node_sets_to_receive_per_process;
895
896 node_sets_to_send_per_process.resize(PetscTools::GetNumProcs());
897 node_sets_to_receive_per_process.resize(PetscTools::GetNumProcs());
898 std::vector<unsigned> global_lows = this->GetDistributedVectorFactory()->rGetGlobalLows();
899
900 for (typename AbstractTetrahedralMesh<ELEMENT_DIM, SPACE_DIM>::ElementIterator iter = this->GetElementIteratorBegin();
901 iter != this->GetElementIteratorEnd();
902 ++iter)
903 {
904 std::vector <unsigned> nodes_on_this_process;
905 std::vector <unsigned> nodes_not_on_this_process;
906 //Calculate local and non-local node indices
907 for (unsigned i=0; i<ELEMENT_DIM+1; i++)
908 {
909 unsigned node_index=iter->GetNodeGlobalIndex(i);
910 if (this->GetDistributedVectorFactory()->IsGlobalIndexLocal(node_index))
911 {
912 nodes_on_this_process.push_back(node_index);
913 }
914 else
915 {
916 nodes_not_on_this_process.push_back(node_index);
917 }
918 }
919 /*
920 * If this is a TetrahedralMesh (not distributed) then it's possible that we own none
921 * of the nodes in this element. In that case we must skip the element.
922 */
923 if (nodes_on_this_process.empty())
924 {
925 continue; //Move on to the next element.
927 }
928 // If there are any non-local nodes on this element then we need to add to the data exchange
929 if (!nodes_not_on_this_process.empty())
930 {
931 for (unsigned i=0; i<nodes_not_on_this_process.size(); i++)
932 {
933 // Calculate who owns this remote node
934 unsigned remote_process=global_lows.size()-1;
935 for (; global_lows[remote_process] > nodes_not_on_this_process[i]; remote_process--)
936 {
937 }
938
939 // Add this node to the correct receive set
940 node_sets_to_receive_per_process[remote_process].insert(nodes_not_on_this_process[i]);
941
942 // Add all local nodes to the send set
943 for (unsigned j=0; j<nodes_on_this_process.size(); j++)
944 {
945 node_sets_to_send_per_process[remote_process].insert(nodes_on_this_process[j]);
946 }
947 }
948 }
949 }
950
951 for (unsigned process_number = 0; process_number < PetscTools::GetNumProcs(); process_number++)
952 {
953 std::vector<unsigned> process_send_vector( node_sets_to_send_per_process[process_number].begin(),
954 node_sets_to_send_per_process[process_number].end() );
955 std::sort(process_send_vector.begin(), process_send_vector.end());
956
957 rNodesToSendPerProcess.push_back(process_send_vector);
958
959 std::vector<unsigned> process_receive_vector( node_sets_to_receive_per_process[process_number].begin(),
960 node_sets_to_receive_per_process[process_number].end() );
961 std::sort(process_receive_vector.begin(), process_receive_vector.end());
962
963 rNodesToReceivePerProcess.push_back(process_receive_vector);
964 }
965
966}
967template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
969{
970 c_vector<double, 2> min_max;
971 min_max[0] = DBL_MAX;
972 min_max[1] = 0.0;
973 for (typename AbstractTetrahedralMesh<ELEMENT_DIM, SPACE_DIM>::ElementIterator ele_iter = GetElementIteratorBegin();
974 ele_iter != GetElementIteratorEnd();
975 ++ele_iter)
976 {
977 c_vector<double, 2> ele_min_max = ele_iter->CalculateMinMaxEdgeLengths();
978 if (ele_min_max[0] < min_max[0])
979 {
980 min_max[0] = ele_min_max[0];
981 }
982 if (ele_min_max[1] > min_max[1])
983 {
984 min_max[1] = ele_min_max[1];
985 }
986 }
987 return min_max;
988}
989
990
991template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
993 bool strict,
994 std::set<unsigned> testElements,
995 bool onlyTryWithTestElements)
996{
997 for (std::set<unsigned>::iterator iter=testElements.begin(); iter!=testElements.end(); iter++)
998 {
999 assert(*iter<this->GetNumElements());
1000 if (this->mElements[*iter]->IncludesPoint(rTestPoint, strict))
1001 {
1002 assert(!this->mElements[*iter]->IsDeleted());
1003 return *iter;
1004 }
1005 }
1006
1007 if (!onlyTryWithTestElements)
1008 {
1009 for (unsigned i=0; i<this->mElements.size(); i++)
1010 {
1011 if (this->mElements[i]->IncludesPoint(rTestPoint, strict))
1012 {
1013 assert(!this->mElements[i]->IsDeleted());
1014 return i;
1015 }
1016 }
1017 }
1018
1019 // If it's in none of the elements, then throw
1020 std::stringstream ss;
1021 ss << "Point [";
1022 for (unsigned j=0; (int)j<(int)SPACE_DIM-1; j++)
1023 {
1024 ss << rTestPoint[j] << ",";
1025 }
1026 ss << rTestPoint[SPACE_DIM-1] << "] is not in ";
1027 if (!onlyTryWithTestElements)
1028 {
1029 ss << "mesh - all elements tested";
1030 }
1031 else
1032 {
1033 ss << "set of elements given";
1034 }
1035 EXCEPTION(ss.str());
1036}
1037
1038template <unsigned ELEMENT_DIM, unsigned SPACE_DIM>
1040 std::set<unsigned> testElements)
1041{
1042 assert(testElements.size() > 0);
1043 EXCEPT_IF_NOT(ELEMENT_DIM == SPACE_DIM); // LCOV_EXCL_LINE // CalculateInterpolationWeights hits an assertion otherwise
1044
1045 double max_min_weight = -std::numeric_limits<double>::infinity();
1046 unsigned closest_index = 0;
1047 for (std::set<unsigned>::iterator iter = testElements.begin();
1048 iter != testElements.end();
1049 iter++)
1050 {
1051 c_vector<double, ELEMENT_DIM+1> weight = this->mElements[*iter]->CalculateInterpolationWeights(rTestPoint);
1052 double neg_weight_sum = 0.0;
1053 for (unsigned j=0; j<=ELEMENT_DIM; j++)
1054 {
1055 if (weight[j] < 0.0)
1056 {
1057 neg_weight_sum += weight[j];
1058 }
1059 }
1060 if (neg_weight_sum > max_min_weight)
1061 {
1062 max_min_weight = neg_weight_sum;
1063 closest_index = *iter;
1064 }
1065 }
1066 assert(!this->mElements[closest_index]->IsDeleted());
1067 return closest_index;
1068}
1069
1070// Explicit instantiation
1071template class AbstractTetrahedralMesh<1,1>;
1072template class AbstractTetrahedralMesh<1,2>;
1073template class AbstractTetrahedralMesh<1,3>;
1074template class AbstractTetrahedralMesh<2,2>;
1075template class AbstractTetrahedralMesh<2,3>;
1076template class AbstractTetrahedralMesh<3,3>;
#define EXCEPTION(message)
#define EXCEPT_IF_NOT(test)
bool IsDeleted() const
unsigned GetNumNodes() const
unsigned GetNodeGlobalIndex(unsigned localIndex) const
void SetOwnership(bool ownership)
virtual unsigned GetNumNodes() const
Node< SPACE_DIM > * GetNode(unsigned index) const
void ConstructRegularSlabMesh(double spaceStep, double width, double height=0, double depth=0)
virtual unsigned GetNumLocalBoundaryElements() const
virtual bool CalculateDesignatedOwnershipOfElement(unsigned elementIndex)
void CalculateNodeExchange(std::vector< std::vector< unsigned > > &rNodesToSendPerProcess, std::vector< std::vector< unsigned > > &rNodesToReceivePerProcess)
unsigned GetContainingElementIndex(const ChastePoint< SPACE_DIM > &rTestPoint, bool strict=false, std::set< unsigned > testElements=std::set< unsigned >(), bool onlyTryWithTestElements=false)
virtual void GetWeightedDirectionForBoundaryElement(unsigned elementIndex, c_vector< double, SPACE_DIM > &rWeightedDirection, double &rJacobianDeterminant) const
virtual unsigned GetNumBoundaryElements() const
virtual void GetInverseJacobianForElement(unsigned elementIndex, c_matrix< double, SPACE_DIM, ELEMENT_DIM > &rJacobian, double &rJacobianDeterminant, c_matrix< double, ELEMENT_DIM, SPACE_DIM > &rInverseJacobian) const
virtual bool CalculateDesignatedOwnershipOfBoundaryElement(unsigned faceIndex)
void ConstructFromMesh(AbstractTetrahedralMesh< ELEMENT_DIM, SPACE_DIM > &rOtherMesh)
virtual unsigned GetNumVertices() const
void ConstructRegularSlabMeshWithDimensionSplit(unsigned dimension, double spaceStep, double width, double height=0, double depth=0)
virtual void GetHaloNodeIndices(std::vector< unsigned > &rHaloIndices) const
std::vector< BoundaryElement< ELEMENT_DIM-1, SPACE_DIM > * >::const_iterator BoundaryElementIterator
virtual unsigned GetNumLocalElements() const
unsigned GetNearestElementIndexFromTestElements(const ChastePoint< SPACE_DIM > &rTestPoint, std::set< unsigned > testElements)
Element< ELEMENT_DIM, SPACE_DIM > * GetElement(unsigned index) const
unsigned CalculateMaximumNodeConnectivityPerProcess() const
virtual c_vector< double, 2 > CalculateMinMaxEdgeLengths()
virtual void ConstructRectangularMesh(unsigned width, unsigned height, bool stagger=true)
BoundaryElementIterator GetBoundaryElementIteratorBegin() const
BoundaryElement< ELEMENT_DIM-1, SPACE_DIM > * GetBoundaryElement(unsigned index) const
virtual unsigned GetNumCableElements() const
virtual void ConstructCuboid(unsigned width, unsigned height, unsigned depth)
virtual unsigned GetNumElements() const
virtual void ConstructLinearMesh(unsigned width)
BoundaryElementIterator GetBoundaryElementIteratorEnd() const
void RegisterWithNodes()
Definition Element.cpp:65
Definition Node.hpp:59
ContainingElementIterator ContainingElementsEnd() const
Definition Node.hpp:493
ContainingElementIterator ContainingElementsBegin() const
Definition Node.hpp:485
bool IsDeleted() const
Definition Node.cpp:412
const c_vector< double, SPACE_DIM > & rGetLocation() const
Definition Node.cpp:139
bool IsBoundaryNode() const
Definition Node.cpp:164
static unsigned GetNumProcs()