Chaste Release::3.1
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00001 /* 00002 00003 Copyright (c) 2005-2012, University of Oxford. 00004 All rights reserved. 00005 00006 University of Oxford means the Chancellor, Masters and Scholars of the 00007 University of Oxford, having an administrative office at Wellington 00008 Square, Oxford OX1 2JD, UK. 00009 00010 This file is part of Chaste. 00011 00012 Redistribution and use in source and binary forms, with or without 00013 modification, are permitted provided that the following conditions are met: 00014 * Redistributions of source code must retain the above copyright notice, 00015 this list of conditions and the following disclaimer. 00016 * Redistributions in binary form must reproduce the above copyright notice, 00017 this list of conditions and the following disclaimer in the documentation 00018 and/or other materials provided with the distribution. 00019 * Neither the name of the University of Oxford nor the names of its 00020 contributors may be used to endorse or promote products derived from this 00021 software without specific prior written permission. 00022 00023 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00024 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00025 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00026 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00027 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00028 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE 00029 GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00030 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00031 LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 00032 OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00033 00034 */ 00035 00036 #include "Cylindrical2dVertexMesh.hpp" 00037 00038 Cylindrical2dVertexMesh::Cylindrical2dVertexMesh(double width, 00039 std::vector<Node<2>*> nodes, 00040 std::vector<VertexElement<2, 2>*> vertexElements, 00041 double cellRearrangementThreshold, 00042 double t2Threshold) 00043 : MutableVertexMesh<2,2>(nodes, vertexElements, cellRearrangementThreshold, t2Threshold), 00044 mWidth(width) 00045 { 00046 // ReMesh to remove any deleted nodes and relabel 00047 ReMesh(); 00048 } 00049 00050 Cylindrical2dVertexMesh::Cylindrical2dVertexMesh() 00051 { 00052 } 00053 00054 Cylindrical2dVertexMesh::~Cylindrical2dVertexMesh() 00055 { 00056 } 00057 00058 c_vector<double, 2> Cylindrical2dVertexMesh::GetVectorFromAtoB(const c_vector<double, 2>& rLocation1, const c_vector<double, 2>& rLocation2) 00059 { 00060 assert(mWidth > 0.0); 00061 00062 c_vector<double, 2> vector = rLocation2 - rLocation1; 00063 vector[0] = fmod(vector[0], mWidth); 00064 00065 // If the points are more than halfway around the cylinder apart, measure the other way 00066 if (vector[0] > mWidth/2.0) 00067 { 00068 vector[0] -= mWidth; 00069 } 00070 else if (vector[0] < -mWidth/2.0) 00071 { 00072 vector[0] += mWidth; 00073 } 00074 return vector; 00075 } 00076 00077 void Cylindrical2dVertexMesh::SetNode(unsigned nodeIndex, ChastePoint<2> point) 00078 { 00079 double x_coord = point.rGetLocation()[0]; 00080 00081 // Perform a periodic movement if necessary 00082 if (x_coord >= mWidth) 00083 { 00084 // Move point to the left 00085 point.SetCoordinate(0, x_coord - mWidth); 00086 } 00087 else if (x_coord < 0.0) 00088 { 00089 // Move point to the right 00090 point.SetCoordinate(0, x_coord + mWidth); 00091 } 00092 00093 // Update the node's location 00094 MutableVertexMesh<2,2>::SetNode(nodeIndex, point); 00095 } 00096 00097 double Cylindrical2dVertexMesh::GetWidth(const unsigned& rDimension) const 00098 { 00099 double width = 0.0; 00100 assert(rDimension==0 || rDimension==1); 00101 if (rDimension==0) 00102 { 00103 width = mWidth; 00104 } 00105 else 00106 { 00107 width = VertexMesh<2,2>::GetWidth(rDimension); 00108 } 00109 return width; 00110 } 00111 00112 unsigned Cylindrical2dVertexMesh::AddNode(Node<2>* pNewNode) 00113 { 00114 unsigned node_index = MutableVertexMesh<2,2>::AddNode(pNewNode); 00115 00116 // If necessary move it to be back on the cylinder 00117 ChastePoint<2> new_node_point = pNewNode->GetPoint(); 00118 SetNode(node_index, new_node_point); 00119 00120 return node_index; 00121 } 00122 00123 double Cylindrical2dVertexMesh::GetVolumeOfElement(unsigned index) 00124 { 00125 VertexElement<2, 2>* p_element = GetElement(index); 00126 00127 c_vector<double, 2> first_node = p_element->GetNodeLocation(0); 00128 c_vector<double, 2> current_node; 00129 c_vector<double, 2> anticlockwise_node; 00130 c_vector<double, 2> transformed_current_node; 00131 c_vector<double, 2> transformed_anticlockwise_node; 00132 00133 unsigned num_nodes_in_element = p_element->GetNumNodes(); 00134 00135 double element_area = 0; 00136 00137 for (unsigned local_index=0; local_index<num_nodes_in_element; local_index++) 00138 { 00139 // Find locations of current node and anticlockwise node 00140 current_node = p_element->GetNodeLocation(local_index); 00141 anticlockwise_node = p_element->GetNodeLocation((local_index+1)%num_nodes_in_element); 00142 00143 /* 00144 * In order to calculate the area we map the origin to (x[0],y[0]) 00145 * then use GetVectorFromAtoB() to get node cooordiantes 00146 */ 00147 00148 transformed_current_node = GetVectorFromAtoB(first_node, current_node); 00149 transformed_anticlockwise_node = GetVectorFromAtoB(first_node, anticlockwise_node); 00150 00151 element_area += 0.5*(transformed_current_node[0]*transformed_anticlockwise_node[1] 00152 - transformed_anticlockwise_node[0]*transformed_current_node[1]); 00153 } 00154 00155 return element_area; 00156 } 00157 00158 c_vector<double, 2> Cylindrical2dVertexMesh::GetCentroidOfElement(unsigned index) 00159 { 00160 VertexElement<2, 2>* p_element = GetElement(index); 00161 00162 c_vector<double, 2> centroid; 00163 c_vector<double, 2> transformed_centroid = zero_vector<double>(2); 00164 c_vector<double, 2> first_node = p_element->GetNodeLocation(0); 00165 c_vector<double, 2> current_node_location; 00166 c_vector<double, 2> next_node_location; 00167 c_vector<double, 2> transformed_current_node; 00168 c_vector<double, 2> transformed_anticlockwise_node; 00169 00170 double temp_centroid_x = 0; 00171 double temp_centroid_y = 0; 00172 00173 unsigned num_nodes_in_element = p_element->GetNumNodes(); 00174 00175 for (unsigned local_index=0; local_index<num_nodes_in_element; local_index++) 00176 { 00177 // Find locations of current node and anticlockwise node 00178 current_node_location = p_element->GetNodeLocation(local_index); 00179 next_node_location = p_element->GetNodeLocation((local_index+1)%num_nodes_in_element); 00180 00181 /* 00182 * In order to calculate the centroid we map the origin to (x[0],y[0]) 00183 * then use GetVectorFromAtoB() to get node cooordiantes 00184 */ 00185 00186 transformed_current_node = GetVectorFromAtoB(first_node, current_node_location); 00187 transformed_anticlockwise_node = GetVectorFromAtoB(first_node, next_node_location); 00188 00189 temp_centroid_x += (transformed_current_node[0]+transformed_anticlockwise_node[0])*(transformed_current_node[0]*transformed_anticlockwise_node[1]-transformed_current_node[1]*transformed_anticlockwise_node[0]); 00190 temp_centroid_y += (transformed_current_node[1]+transformed_anticlockwise_node[1])*(transformed_current_node[0]*transformed_anticlockwise_node[1]-transformed_current_node[1]*transformed_anticlockwise_node[0]); 00191 } 00192 00193 double vertex_area = GetVolumeOfElement(index); 00194 double centroid_coefficient = 1.0/(6.0*vertex_area); 00195 00196 transformed_centroid(0) = centroid_coefficient*temp_centroid_x; 00197 transformed_centroid(1) = centroid_coefficient*temp_centroid_y; 00198 00199 centroid = transformed_centroid + first_node; 00200 00201 return centroid; 00202 } 00203 00204 // Serialization for Boost >= 1.36 00205 #include "SerializationExportWrapperForCpp.hpp" 00206 CHASTE_CLASS_EXPORT(Cylindrical2dVertexMesh)