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Chaste Commit::333233612e3dcc941d260418acd7b5ccdc30390e
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#include <ImmersedBoundaryPalisadeMeshGenerator.hpp>
Public Member Functions | |
ImmersedBoundaryPalisadeMeshGenerator (unsigned numCellsWide, unsigned numNodesPerCell=100, double ellipseExponent=0.2, double cellAspectRatio=2.0, double randomYMult=0.0, bool basalLamina=false, bool apicalLamina=false, bool leakyLaminas=false, unsigned numFluidMeshPoints=UINT_MAX, double absoluteGap=DOUBLE_UNSET) | |
ImmersedBoundaryPalisadeMeshGenerator () | |
virtual | ~ImmersedBoundaryPalisadeMeshGenerator () |
ImmersedBoundaryMesh< 2, 2 > * | GetMesh () |
Protected Attributes | |
ImmersedBoundaryMesh< 2, 2 > * | mpMesh |
Creates a palisade of immersed boundary elements.
NOTE: the user should delete the mesh after use to manage memory. NOTE: the user should change mesh parameters like fluid grid spacing, as these are not altered from defaults here.
Definition at line 51 of file ImmersedBoundaryPalisadeMeshGenerator.hpp.
ImmersedBoundaryPalisadeMeshGenerator::ImmersedBoundaryPalisadeMeshGenerator | ( | unsigned | numCellsWide, |
unsigned | numNodesPerCell = 100 , |
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double | ellipseExponent = 0.2 , |
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double | cellAspectRatio = 2.0 , |
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double | randomYMult = 0.0 , |
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bool | basalLamina = false , |
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bool | apicalLamina = false , |
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bool | leakyLaminas = false , |
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unsigned | numFluidMeshPoints = UINT_MAX , |
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double | absoluteGap = DOUBLE_UNSET |
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) |
Default constructor.
numCellsWide | the number of cells from left to right along the domain |
numNodesPerCell | the number of nodes per cell (defaults to 100). Overridden by numFluidMeshPoints |
ellipseExponent | the exponent of the superellipse (defaults to 0.2) |
cellAspectRatio | the aspect ratio of each cell (defaults to 2) |
randomYMult | the random variation in y_pos (defaults to 0) |
basalLamina | whether the palisade has a basal lamina (defaults to false) |
apicalLamina | whether the palisade has an apical lamina (defaults to false) |
leakyLaminas | whether the laminas should have a deliberately course node-spacing (defaults to false) |
numFluidMeshPoints | number of fluid mesh points (X and Y). Overrides numNodesPerCell (defaults to UINT_MAX) |
absoluteGap | the required gap between cells (defaults to DOUBLE_UNSET) |
Definition at line 41 of file ImmersedBoundaryPalisadeMeshGenerator.cpp.
References DOUBLE_UNSET, EXCEPTION, RandomNumberGenerator::Instance(), mpMesh, RandomNumberGenerator::ranf(), and Node< SPACE_DIM >::SetRegion().
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inline |
Null constructor for derived classes to call.
Definition at line 88 of file ImmersedBoundaryPalisadeMeshGenerator.hpp.
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virtual |
Destructor.
Deletes the mesh object and pointer.
Definition at line 354 of file ImmersedBoundaryPalisadeMeshGenerator.cpp.
References mpMesh.
ImmersedBoundaryMesh< 2, 2 > * ImmersedBoundaryPalisadeMeshGenerator::GetMesh | ( | ) |
Definition at line 359 of file ImmersedBoundaryPalisadeMeshGenerator.cpp.
References mpMesh.
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protected |
A pointer to the mesh this class creates.
Definition at line 56 of file ImmersedBoundaryPalisadeMeshGenerator.hpp.
Referenced by ImmersedBoundaryPalisadeMeshGenerator(), ~ImmersedBoundaryPalisadeMeshGenerator(), and GetMesh().